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Problem 70 from Connelly's corpus: B, C, N


Problem

Given a point B, a point C and a point N, construct the triangle ABC.

Status

ArgoTriCS says that the problem is solvable.

Illustration

Figure of construction

Solution


  1. Using the point B and the point C, construct a point Ma (rule W01);

  2. Using the point B and the point C, construct a line a (rule W02);

    % DET: points B and C are not the same

  3. Using the point N and the point Ma, construct a line m(HbHc) (rule W02);

    % DET: points N and Ma are not the same

  4. Using the point B and the point Ma, construct a circle k(Ma,B) (rule W06);

    % NDG: points B and Ma are not the same

  5. Using the point Ma and the point N, construct a circle k(N,Ma) (rule W06);

    % NDG: points Ma and N are not the same

  6. Using the circle k(N,Ma), the line a, the point N and the point Ma, construct a point Ha (rule W05);

    % NDG: line a and circle k(N,Ma) intersect

    % DET: points Ma and Ha must be different

  7. Using the circle k(N,Ma), the line m(HbHc), the point N and the point Ma, construct a point Ea (rule W05a);

    % NDG: line m(HbHc) and circle k(N,Ma) intersect

    % DET: points Ma and Ea must be different

  8. Using the point Ea and the point Ha, construct a line ha (rule W02);

    % DET: points Ea and Ha are not the same

  9. Using the circle k(Ma,B) and the circle k(N,Ma), construct a point Hb and a point Hc (rule W07);

    % NDG: circles k(Ma,B) and k(N,Ma) intersect

    % DET: circles k(Ma,B) and k(N,Ma) are not the same

  10. Using the point B and the point Hb, construct a line hb (rule W02);

    % DET: points B and Hb are not the same

  11. Using the line ha and the line hb, construct a point H (rule W03);

    % NDG: lines ha and hb are not parallel

    % DET: lines ha and hb are not the same

  12. Using the point N and the point H, construct a point G (rule W01);

  13. Using the point C and the point G, construct a point Mc (rule W01);

  14. Using the point B and the point Mc, construct a point A (rule W01);

animation
Construction in GCLC language

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