package particles;

public class Refresher extends Thread {

	private ParticleCanvas canvas;
	
	public Refresher(ParticleCanvas canvas) {
		this.canvas=canvas;
	}
	
	@Override
	public void run() {
		while(true){
			//osvezava platno na svakih 100 milisekundi = 10 FPS
			canvas.repaint();
			try {
				Thread.sleep(100);
			} catch (InterruptedException e) {
				// TODO Auto-generated catch block
				e.printStackTrace();
			}
		}
	}
}
